Android - Drag and Drop:
Android drag/drop framework allows your users to move data from one
View to another View in the current layout using a graphical drag and
drop gesture. As of
API 11 drag and drop of view onto other views
or view groups is supported.The framework includes following three
important components to support drag & drop functionality −
- Drag event class:
- Drag listeners:
- Helper methods and classes:
The Drag/Drop Process
There are basically four steps or states in the drag and drop process:
- Started − This event occurs when you start dragging an item in a layout, your application calls startDrag()
method to tell the system to start a drag. The arguments inside
startDrag() method provide the data to be dragged, metadata for this
data, and a callback for drawing the drag shadow.
The system first responds by calling back to your application to get a
drag shadow. It then displays the drag shadow on the device.
Next, the system sends a drag event with action type ACTION_DRAG_STARTED to the registered drag event listeners for all the View objects in the current layout.
To continue to receive drag events, including a possible drop event, a drag event listener must return true,
If the drag event listener returns false, then it will not receive drag
events for the current operation until the system sends a drag event
with action type ACTION_DRAG_ENDED.
- Continuing − The user continues the drag. System sends
ACTION_DRAG_ENTERED action followed by ACTION_DRAG_LOCATION action to
the registered drag event listener for the View where dragging point
enters. The listener may choose to alter its View object's appearance in
response to the event or can react by highlighting its View.
The drag event listener receives a ACTION_DRAG_EXITED action after
the user has moved the drag shadow outside the bounding box of the View.
- Dropped − The user releases the dragged item within the
bounding box of a View. The system sends the View object's listener a
drag event with action type ACTION_DROP.
- Ended − Just after the action type ACTION_DROP, the system
sends out a drag event with action type ACTION_DRAG_ENDED to indicate
that the drag operation is over.
The DragEvent Class
The
DragEvent represents an event that is sent out by the
system at various times during a drag and drop operation. This class
provides few Constants and important methods which we use during
Drag/Drop process.
Constants
Following are all constants integers available as a part of DragEvent class.
Sr.No. |
Constants & Description |
1 |
ACTION_DRAG_STARTED
Signals the start of a drag and drop operation. |
2 |
ACTION_DRAG_ENTERED
Signals to a View that the drag point has entered the bounding box of the View. |
3 |
ACTION_DRAG_LOCATION
Sent to a View after ACTION_DRAG_ENTERED if the drag shadow is still within the View object's bounding box. |
4 |
ACTION_DRAG_EXITED
Signals that the user has moved the drag shadow outside the bounding box of the View. |
5 |
ACTION_DROP
Signals to a View that the user has released the drag shadow, and the drag point is within the bounding box of the View. |
6 |
ACTION_DRAG_ENDED
Signals to a View that the drag and drop operation has concluded. |
Methods
Following are few important and most frequently used methods available as a part of DragEvent class.
Sr.No. |
Constants & Description |
1 |
int getAction()
Inspect the action value of this event.. |
2 |
ClipData getClipData()
Returns the ClipData object sent to the system as part of the call to startDrag(). |
3 |
ClipDescription getClipDescription()
Returns the ClipDescription object contained in the ClipData. |
4 |
boolean getResult()
Returns an indication of the result of the drag and drop operation. |
5 |
float getX()
Gets the X coordinate of the drag point. |
6 |
float getY()
Gets the Y coordinate of the drag point. |
7 |
String toString()
Returns a string representation of this DragEvent object. |
Listening for Drag Event
If you want any of your views within a Layout should respond Drag event then your view either implements
View.OnDragListener or setup
onDragEvent(DragEvent)
callback method. When the system calls the method or listener, it
passes to them a DragEvent object explained above. You can have both a
listener and a callback method for View object. If this occurs, the
system first calls the listener and then defined callback as long as
listener returns true.
The combination of the
onDragEvent(DragEvent) method and
View.OnDragListener is analogous to the combination of the
onTouchEvent() and
View.OnTouchListener used with touch events in old versions of Android.
Starting a Drag Event
You start with creating a
ClipData and
ClipData.Item for the data being moved. As part of the
ClipData object, supply metadata that is stored in a
ClipDescription object within the ClipData. For a drag and drop operation that does not represent data movement, you may want to use
null instead of an actual object.
Next either you can extend extend
View.DragShadowBuilder to create a drag shadow for dragging the view or simply you can use
View.DragShadowBuilder(View)
to create a default drag shadow that's the same size as the View
argument passed to it, with the touch point centered in the drag shadow.
Example
Following example shows the functionality of a simple Drag & Drop using
View.setOnLongClickListener(),
View.setOnTouchListener()and
View.OnDragEventListener().
Step |
Description |
1 |
You will use Android studio IDE to create an Android application and name it as My Application under a package com.example.saira_000.myapplication. While creating this project, make sure you Target SDK and Compile With at the latest version of Android SDK to use higher levels of APIs. |
2 |
Modify src/MainActivity.java file and add the code to define event listeners as well as a call back methods for the logo image used in the example. |
3 |
Copy image abc.png in res/drawable-* folders. You can use images with different resolution in case you want to provide them for different devices. |
4 |
Modify layout XML file res/layout/activity_main.xml to define default view of the logo images. |
5 |
Run the application to launch Android emulator and verify the result of the changes done in the application. |
Following is the content of the modified main activity file
src/MainActivity.java. This file can include each of the fundamental lifecycle methods.
package com.example.saira_000.myapplication;
import android.app.Activity;
import android.content.ClipData;
import android.content.ClipDescription;
import android.support.v7.app.ActionBarActivity;
import android.os.Bundle;
import android.util.Log;
import android.view.DragEvent;
import android.view.Menu;
import android.view.MenuItem;
import android.view.MotionEvent;
import android.view.View;
import android.widget.ImageView;
import android.widget.RelativeLayout;
public class MainActivity extends Activity {
ImageView img;
String msg;
private android.widget.RelativeLayout.LayoutParams layoutParams;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
img=(ImageView)findViewById(R.id.imageView);
img.setOnLongClickListener(new View.OnLongClickListener() {
@Override
public boolean onLongClick(View v) {
ClipData.Item item = new ClipData.Item((CharSequence)v.getTag());
String[] mimeTypes = {ClipDescription.MIMETYPE_TEXT_PLAIN};
ClipData dragData = new ClipData(v.getTag().toString(),mimeTypes, item);
View.DragShadowBuilder myShadow = new View.DragShadowBuilder(img);
v.startDrag(dragData,myShadow,null,0);
return true;
}
});
img.setOnDragListener(new View.OnDragListener() {
@Override
public boolean onDrag(View v, DragEvent event) {
switch(event.getAction())
{
case DragEvent.ACTION_DRAG_STARTED:
layoutParams = (RelativeLayout.LayoutParams)v.getLayoutParams();
Log.d(msg, "Action is DragEvent.ACTION_DRAG_STARTED");
// Do nothing
break;
case DragEvent.ACTION_DRAG_ENTERED:
Log.d(msg, "Action is DragEvent.ACTION_DRAG_ENTERED");
int x_cord = (int) event.getX();
int y_cord = (int) event.getY();
break;
case DragEvent.ACTION_DRAG_EXITED :
Log.d(msg, "Action is DragEvent.ACTION_DRAG_EXITED");
x_cord = (int) event.getX();
y_cord = (int) event.getY();
layoutParams.leftMargin = x_cord;
layoutParams.topMargin = y_cord;
v.setLayoutParams(layoutParams);
break;
case DragEvent.ACTION_DRAG_LOCATION :
Log.d(msg, "Action is DragEvent.ACTION_DRAG_LOCATION");
x_cord = (int) event.getX();
y_cord = (int) event.getY();
break;
case DragEvent.ACTION_DRAG_ENDED :
Log.d(msg, "Action is DragEvent.ACTION_DRAG_ENDED");
// Do nothing
break;
case DragEvent.ACTION_DROP:
Log.d(msg, "ACTION_DROP event");
// Do nothing
break;
default: break;
}
return true;
}
});
img.setOnTouchListener(new View.OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
if (event.getAction() == MotionEvent.ACTION_DOWN) {
ClipData data = ClipData.newPlainText("", "");
View.DragShadowBuilder shadowBuilder = new View.DragShadowBuilder(img);
img.startDrag(data, shadowBuilder, img, 0);
img.setVisibility(View.INVISIBLE);
return true;
}
else
{
return false;
}
}
});
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.menu_main, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
//noinspection SimplifiableIfStatement
if (id == R.id.action_settings) {
return true;
}
return super.onOptionsItemSelected(item);
}
}
Following will be the content of
res/layout/activity_main.xml file −
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
android:paddingBottom="@dimen/activity_vertical_margin"
tools:context=".MainActivity">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Drag and Drop Example"
android:id="@+id/textView"
android:layout_alignParentTop="true"
android:layout_centerHorizontal="true"
android:textSize="30dp" />
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Tutorials Point"
android:id="@+id/textView2"
android:layout_below="@+id/textView"
android:layout_centerHorizontal="true"
android:textSize="30dp"
android:textColor="#ff14be3c" />>
<ImageView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/imageView"
android:src="@drawable/abc"
android:layout_below="@+id/textView2"
android:layout_alignRight="@+id/textView2"
android:layout_alignEnd="@+id/textView2"
android:layout_alignLeft="@+id/textView2"
android:layout_alignStart="@+id/textView2" />
</RelativeLayout>
Following will be the content of
res/values/strings.xml to define two new constants −
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">My Application</string>
<string name="action_settings">Settings</string>
</resources>
Following is the default content of
AndroidManifest.xml −
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.guidemo"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk
android:minSdkVersion="11"
android:targetSdkVersion="22" />
<application
android:allowBackup="true"
android:icon="@drawable/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme" >
<activity
android:name="com.example.guidemo.MainActivity"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
Let's try to run your
My Application application. I assume you had created your
AVD while doing environment setup. To run the app from Android Studio, open one of your project's activity files and click Run

icon from the toolbar. Android studio installs the app on your AVD and
starts it and if everything is fine with your setup and application, it
will display following Emulator window −

Now do long click on the displayed TutorialsPoint logo and you will
see that logo image moves a little after 1 seconds long click from its
place, its the time when you should start dragging the image. You can
drag it around the screen and drop it at a new location.

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